Difference between revisions of "Stowaway"

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(Tag: Replaced)
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{{delete| Stowaway was removed from the game.}}
<div style="width:20%;float:right;clear:right"><onlyinclude>{{Jobcard
| access          = [[Maintenance]]
| image            =
| guide            = Stowaway
| title            = Stowaway
| difficulty      = Very Easy
| duties          = Pursue your own goals aboard the Torch.
| related          =
| deptcolor        = #eee
== Stowaway ==
The Stowaway is very similar to the [[passenger]] role, you are a civilian aboard the Torch with little access. However it has the additional challenge of needing to either avoid awkward questions about your lack of legal ID, or finding a way to get hold of one. The stowaway must use all their skills and cunning to survive on the ship without running afoul of security.
Like the [[Merchant]], this role is not available every round. It is one of the roles available to [[Vox]] players aboard the Torch. Just like the [[Merchant]] the stowaway is not part of the crew, but is not an antagonist.
== Playing a Stowaway ==
Passage on the SEV Torch as a [[passenger]] is extremely expensive, and a stowaway has avoided getting a ticket. Other motivations for becoming a stowaway are limitless, perhaps you came aboard from an exoplanet colony that was recently visited, or are a corporate spy there to learn research secrets. You are extremely free to decide your motivations on your own. However, remember that you are not an antagonist and being overly violent may not be appropriate. Try to ensure you are adding to the round, perhaps by leaving an interesting trail of clues for a [[Forensic Technician]].
You will start the round in maintenance with a stolen Crewman ID.
The stowaway is a completely RP-focused role with no mechanical advantages or responsibilities.
{{navbox jobs}}

Latest revision as of 20:47, 10 August 2019