Guide for New Players

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The Guide for New Players is a guide intended for brand new players of Space Station 13. If you have already played Space Station 13, skip to the Character Setup section. This guide will cover the most basic concepts of the game to get you started using the BYOND engine and the game's UI. It will also cover character creation and basic roleplaying.

Before you begin

Space Station 13 is a multiplayer roleplaying game developed using the BYOND engine. In Space Station 13 (from here on to be referred to as SS13 or BS12, short for "Baystation 12", our specific variant), players take the role of a crew on a ship. There are many different jobs available, and each player chooses and plays a role. On our server, Baystation 12, we are a dedicated roleplaying community where you can play a variety of roles aboard the SEV Torch, ranging from members of the esteemed Expeditionary Corps of the Sol Central Government, a boot straight out of training from the Fleet, a scientist from the NanoTrasen Corporation, a contractor working for your own gains, or a civilian who hopped along for the ride. The frontier is a dangerous place, however, and all sorts of horrible things can happen to you. Spies, saboteurs, hostile aliens, dangerous computer programs, and people with seemingly supernatural abilities. Accidents happen, and it's a very thin barrier that holds the uncaring, airless space at bay.


The rules for BS12 should be read before beginning the game. It is important that you read through the rules thoroughly before starting the game. As long as you remember that this is a roleplay server, you should be fine.

Joining the server

The BYOND client before logging in.

To join the server, you must first download the BYOND cilent. Once you have created an account and have installed BYOND, you can:

  • Connect to the server by clicking the "Play" button on the main BS12 website or
  • By adding the address (Ctrl+O while on the BYOND client) byond:// to your client to login manually.

This will automatically enter the game and present you with a "WELCOME" menu.

Character Setup

Character Creation Screen UI
An example of the character setup screen.

Before you can begin playing, you need to set up your character. You should take a look at the various lore pages to understand what kind of a world you are about to enter. You do not have to memorize everything! Just make sure you have read them once or twice to have an idea of how things work here.

Here is a small guide on where to start:

  • For a general summary, see the page Lore.
  • Events take place on the SEV Torch, an exploratory vessel mainly funded by the Sol Central Government and NanoTrasen.
  • The SEV Torch operates under the Sol Central Government Law.
  • The Standard Operating Procedure is a set of guidelines and procedures. They are not laws and the Commanding Officer can alter them as they see fit.
  • Read the General Regulations page to understand more about the ship's hierarchy and its customs.
  • In case of an emergency, see the alert procedures.
  • You can choose between three branches: Civilian, Expeditionary Corps, and the Fleet.
    • Civilians: Non-uniformed personnel, lowest on the ranking list.
      • Investors, entertainers, passengers. Passengers have nothing to do but in exchange, nothing is expected from them.
      • Every NanoTrasen Employee: scientists and their guards. They should be familiar with their Corporate Regulations!
      • Contractors, sometimes belonging to a faction. They do regular jobs but without belonging to the Corps or to the Fleet.
      • Off-Duty personnel. This is a title for otherwise uniformed personnel who are currently enjoying their day off.
      • Colonial Marshals, working only as Forensic Technicians.
      • Synthetics, such as robots and the AI, bound by their laws to serve the ship.
    • Expeditionary Corps: A non-military, uniformed organization focusing on science and exploration.
      • They are an excellent start if you want to play in a uniformed organization but you are not feeling ready for the Fleet yet.
      • The Torch mission is technically led by the Corps as the Commanding Officer is always a member of the Corps.
      • They are NOT only explorers, they can select jobs such as Engineer and Deck Technician too!
      • Regardless of your job, you might be called on an "away mission" as everyone in the Corps is technically an explorer. See the Guide to Exploration in case you find yourself on the Charon.
      • Read the How To Sol Gov Guide. While the Corps is generally laxer and saluting is rarely seen, they are still expected to know the drill and in some cases, follow it.
      • As they are a uniformed organization, see the Uniform Guide and try to create your character accordingly. Don't forget to take an EC cap from the loadout!
    • Fleet: The primary component of the Defence Forces.
      • It might seem to be a daunting task at first, but "military roleplay" (or milRP) can be extremely fun. Try to read all the guides below to get a smoother start in the Fleet!
      • It is advised to set your rank to Crewman Apprentice or to Crewman at first. Crewman Apprentices are not expected to know much if anything.
      • They are NOT only soldiers! They can select non-security jobs as well such as Corpsman and Cook too!
      • The How To Sol Gov Guide covers how you should or should not act. Pay extra attention to its Behavior section.
      • Check out the Uniform Guide. The Utility uniform is what you will wear most of the time.
      • They are subject to the Sol Code of Military Justice.

It is always suggested to observe a round before attempting to play. This will allow you to get a hold of whats expected of you when you get on the ship and you can ask questions in deadchat (dchat) about the current round. (Do not ask questions about the current round in OOC or LOOC, it is against the rules!)


Here are three tips before you dive into a round:

  • When you try out a new department (you too, experienced players!) ask your colleagues/superior if they have the time to introduce you to it. Tell them you are new to the SEV Torch or that you are a fresh graduate. Most of them, especially officers are very grateful for new players telling them they are new and eager to learn, and they will show you the ropes.
    • There is a tendency in SS13 that everyone expects everyone to know everything. Don't mind it and just keep learning at your own pace.
  • If you do not understand something, you are in doubt, and/or the wiki is not helpful, press F1 and select Adminhelp. This will send a private message to every online and offline admin.
  • Our Discord has a #game-questions channel, too, but do not ask questions related to the current round!


The user interface (UI) allows you to interact with items in your inventory, change how you interact with items and other players, and to quickly gauge your character's status. You can use this to change certain options or retrieve information quickly. It is also where you manage your inventory.


Tabs with OOC selected.
Tabs with OOC selected.

There are a number of tabs available to you, they are visible on the top right side of the screen, just above the chat box.

There may be more options, but it depends on your role or objects you have in your hand.

Tab Options
  • Local Time: The in-character time.
  • Local Date: The in-character date.
  • Round Duration: How long the round has been going on. There is usually a vote at 03:00 whether the players want to continue the round or not.
  • Intent: Shows your current intent.
  • Move Mode: Whether you are running or walking.
  • If you shift-click (or right click and select Examine) something, the same text will appear as it appears in your chat window. It gets saved until you examine something again.
  • Adminhelp: Sends a private message to every online and offline admin.
  • Staffwho: Displays the currently online staff members.
  • View Tickets: Every message opens a ticket, this is where you communicate with admins. At the end of the conversation, the admin will close your ticket.
  • Add Note: Adds an in-game note, only visible to you. Click on "Notes" (same tab) to see your notes.
  • Check Default Language: If your character knows more than one language, you can see here what they will use. "Your current default language is your species or mob type default" means that your character will use Galactic Common.
  • Check Known Languages: Displays which languages can you speak and what is their hotkey. For example, if your character can speak Sol Common, you can write say ",1 Hello!" or if you use the hotkey mode, press ENTER and write ,1 Hello! to say hello in Sol Common.
  • Check Species Information: It brings up the information panel about your current species.
  • Examine: Brings up a list of all the objects you can see. Selecting someone will give you information about that object.
  • Face Direction: Makes your character always face that particular direction.
  • Give: If you stand next to someone and you have something in your active hand, you can hand it to the other person. They can choose whether they accept it or not.
  • Join Response Team: When you are a Ghost, sometimes admins spawn an Emergency Response Team. If the prompt comes up, click this button to apply for it. Absolutely not recommended for new players.
  • Join as Actor: Spawns you as an actor into an enclosed, separated area that players can only see through a camera. They are mostly ignored but they can test some items there. Server rules still apply, do not grief there!
  • Look up: Checks if you have anything above you - a ceiling or a hole.
  • Me: The command for writing an emote, also accessible by pressing F4 or by pressing 5 in hotkey mode.
  • Move Down: When you are observing, you can move down a z-level (a floor) with this verb.
  • Move Upwards: Same as above but the other way.
  • Notes: Your in-game notes that contain your account number, pin, and funds. You can manage your bank account by inserting your identification card (ID) into an ATM. You can also find your e-mail address and password in your notes. Your PDA (found in your left pocket) has an e-mail software on it!
  • Pray: Sends a prayer to a god... But to which god, that is a mystery. This is effectively an in-character-to-admins message. It is advised to use it rarely if ever.
  • Pull Punches: Whether you are trying to kill people on Kill intent (red) or just downing them. It is recommended to pull your punches by default.
  • Resist: When you are grabbed and want to break out of their grasp, on fire, elbow deep in quicksand, or just in general try to break free from something, use this verb.
  • Rest: Makes your character lie down or get up.
  • Say: The basic talk verb, also accessible by pressing F3 or, in hotkey mode, by pressing T or ENTER.
  • See Relationship Info: Use this if you enabled the Matchmaking option!
  • Set Default Language: If you know more than one language, you can select which one you want to speak all the time. If you wanted to talk in Sol Common for a while and you are tired of writing ,1, set it here and you can omit its key.
  • Sleep: Puts your character to sleep for 20 seconds. You cannot hear, move or see during this time.
  • Stop Pulling: If you are pulling something with CTRL + LEFT-CLICK or by right-clicking an item and selecting Pull, you can stop pulling it with this verb. A small dragging icon above your intents do the same.
  • Tie Hair: If your hair is long enough, you can change your hairstyle here.
  • Toggle Gun Mode: Toggles between Normal and Aimed fire. See the Gun System for more information.
  • Whisper: If you whisper, only people adjacent to you will hear your words (everyone else gets an obfuscated message). You can also whisper by typing say ":w Hello!" or in hotkey mode, by pressing ENTER and typing :w Hello!.
  • Cancel Camera View: If you are looking through a camera, use this to exit it.
  • Change UI: Changes your User Interface's colour.
  • Changelog: Displays the server's latest updates.
  • Character Setup: Opens the Character Setup page. You cannot edit the character you are currently playing as.
  • Check Round Info: Displays the current roundtype and a short explanation (unless it is "secret").
  • Custom Event Info: If the admins are running a custom event (and don't forget to set this), you can find a description of it here.
  • Ghost: Removes you from the round. IMPORTANT: Avoid ghosting in the middle of the hallway! Try to get to a Cryogenic Storage (found on both Deck 1 and Deck 3), the area where you started and enter a cryogenic freezer first. Once you are in, you are free to Ghost.
  • Hotkeys Help: Displays all the available hotkeys.
  • Ignore: If you ignore a user, you will not see their messages in OOC or in deadchat.
  • LOOC: Sends a message to the "local out of character chat", visible for everyone around you. Read more about LOOC here.
  • OOC: Same as LOOC but server-wide. OOC should never be used for asking questions about in-round events!
  • Show Server Revision: A tool for players for when they want to report a bug.
  • Spin View CCW: Spins your view counter-clockwise. Occasionally makes things look weird.
  • Spin View CW: Same as above but clockwise.
  • Toggle Preference: Opens the same list of the one in your Preferences tab.
  • Toggle hotkey buttons: Toggles the visibility of the small hotkeys above your intents.
  • Unignore: Removes the specified user from your ignore list.
  • Vote: If there is a vote, you can participate in it there.
  • Who: Displays who is online.
  • Activate Held Object: If the object in your hand can be activated, this will activate it. In hotkey mode, Z/Y does the same.
  • Check pulse: After a short delay, it checks your pulse.
  • Climb: You can climb onto several objects such as low walls and tables.
  • Forced Shutdown: A verb for synthetics, does exactly what it says.
  • Point To: Points to the object you select. Alternatively, you can RIGHT-CLICK something and select Point To.
  • Pull: Starts pulling the selected item. Alternatively, you can CTRL + LEFT-CLICK something to start pulling it or select Pull after right-clicking it.
  • Read ID Card: Reads your own identification card, containing your blood type, DNA and fingerprint hashes.
  • Remove Pen: Removes the pen from your PDA. Click on your PDA to insert it again.
  • Remove Underwear: Removes your underwear for... Whatever reason you want to.
  • Roll Down Jumpsuit: Rolls your suit down to your waist.
  • Roll Up Sleeves: Rolls your sleeves up to your elbows.
  • Show Held Item: Displays a small message for everyone around you with the item in your active hand. They can click the message to examine your item.
  • Toggle Suit Sensors: Toggles your suit sensors. Strongly suggested to maximize it (set it to Tracking beacon) as soon as you spawn in. The Infirmary monitors the crew with them and if you get injured, it will tell them where you are.

Moving and interaction

You can interact with the environment in a variety of different ways. Almost every object within Baystation 12 can be interacted with. You can use the arrow keys to move around - almost every other action is performed by clicking. Press TAB to enable/disable hotkey mode. Check the OOC tab/Hotkeys Help verb for more information about them.


First and most importantly Baystation 12 is considered a roleplay server. You should remain in character as much as possible and only use the OOC or LOOC channels if you need to speak to someone else in a manner that does not fit your character or the game. That being said there are very few limitations on how you should act in-character so long as you are not breaking any of the server rules.