Difference between revisions of "Cook"

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(moving machinery to cooking guide)
(moved cooking section to guide to food)
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Most people aboard the ship, however, will never visit the mess hall for food, as they can find it much more quickly and easily from the various vending machines about the station. The aspiring master chef has two options to combat this: advertise, offering lavish specials or custom orders... or simply [[Traitor|destroy every vending machine aboard in a fit of pique and flush the contents into space]].
 
Most people aboard the ship, however, will never visit the mess hall for food, as they can find it much more quickly and easily from the various vending machines about the station. The aspiring master chef has two options to combat this: advertise, offering lavish specials or custom orders... or simply [[Traitor|destroy every vending machine aboard in a fit of pique and flush the contents into space]].
 
== Cooking ==
 
 
Experimental cookery is, unfortunately, not rewarded on board the Torch. Failing to follow a recipe properly will just produce a burned mess, which is extremely unhealthy and will clog the machine used to produce it until space cleaner is applied. A Cook with their eye on success will stick to the recipes provided in the [[Guide to Food]].
 
 
Various dishes, such as cheese wheels and cakes, can be cut into handy slices using your kitchen knife. Do be aware, however, that carrying said knife out of the kitchen tends to result in panic from the [[Master at Arms|close-minded folk who cannot understand culinary genius]].
 
 
=== Hydroponics ===
 
 
Hydroponics, located just beside the kitchen, exists to produce produce for use in your various dishes. While a great variety of fruits and vegetables can be grown here, the most vital for most dishes are wheat, tomatoes, and potatoes. Growing these is an intelligent start to a good lunch. The department can also produce wheat and milk using spare biomass from unneeded plant matter, which is quite handy upon occasion. See the [[Guide to Hydroponics]] for more information.
 
 
=== Animals ===
 
 
The meat hooks located in the freezer are suitable for hanging up any hapless monkeys that happen to wander by, at which point they can be easily carved up for usable steaks. In case the crew objects to eating monkey meat, however, the Cook can order a variety of other sources of protein from Supply.
 
 
[[File:Cow.png]] '''Cows''' - aside from slaughtering for meat, can be milked with a bucket, but they do require feeding them some wheat.
 
 
[[File:Chicken.png]] '''Chickens''' - ordering some to keep in the pasture <s>as part of your private petting zoo</s> is a good step to take if you know you'll be needing more eggs than the ones you start with. Feed them with wheat to get them to lay eggs. Unattended eggs may hatch into even more [[File:Chick.png]] chickens, so beware. Chickens can also be put into the meat grinder to make chicken meat.
 
 
[[File:Goat.png]] '''Goats''' - Careful around these. They tend to get ornery, and aren't much good for anything other than the occasional milking.
 
 
[[File:Carp.gif|Space Carp]] '''Space carp''' - these cannot be ordered from Supply, but will sometimes [[Random events#Lost Carp|turn up on their own]]. If you can convince Security to bring you the carcass after it has been killed, the meat can be used in a variety of exotic recipes - just keep in mind that it is naturally toxic, and you will need to inject it with [[Guide to Chemistry|dylovene]] in order to keep from poisoning your customers.
 
 
=== Blending ===
 
 
All food contains the universal ingredient called "Nutriment". This is what nourishes you and heals your injuries when you eat. Although food might not heal you as quickly as the doctor can, and won't heal the more unusual types of damage, it can often heal for more over time.
 
 
You can blend anything that comes from botany, and pretty much all food. Nutriment can be added to your dishes to make them more filling. Some plants contain other liquids that can be used as condiments or as ingredients in food.
 
  
 
{{navbox jobs}}
 
{{navbox jobs}}
 
[[Category:Jobs]]
 
[[Category:Jobs]]

Revision as of 18:53, 30 April 2018

Cook
Cook-EC.pngCook-Fleet.pngCook-Civ.png
Cook food for the crew. Prepare lavish feasts. Refuse to tell where the meat comes from.
Difficulty: Easy
Access: Kitchen
Related guides: Guide to Food, Guide to Hydroponics
Alternative names: Chef, Culinary Specialist

The Cook is the Torch's primary source of vital nutrients, behind the vending machines that litter every floor and threaten his job security.

As part of the Service department, the Cook answers to the Executive Officer.

The Role

The Cook will spend most of the shift in the Kitchens, where food is prepared, and the accompanying Hydroponics bay, where the ingredients for said food are produced. In a perfect world, the Roboticist will produce a farmbot to assist in the Hydroponics end of things, and perhaps a passing Crewman or Passenger will be good enough to help out with tending the crops, but for the most part, the Cook is left to their own devices, and forced to both produce the produce and prepare the ensuing feast.

Fortunately, the Cook is not alone in attempting to keep the various personnel aboard the ship satiated. The Bartender dwells just next door, and is usually more than happy to keep any complaining customers too tipsy to shout too loud while the Cook rushes about preparing lunch. They are also usually quite pleased at the prospect of supplying the perfect drinks to accompany your culinary masterpieces.

Most people aboard the ship, however, will never visit the mess hall for food, as they can find it much more quickly and easily from the various vending machines about the station. The aspiring master chef has two options to combat this: advertise, offering lavish specials or custom orders... or simply destroy every vending machine aboard in a fit of pique and flush the contents into space.