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SCG Organisations

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The Sol Central Government Flag

The Sol Central Government operates a myriad of various services, departments, offices and organisations all with different, specialised purposes, ranging from defence intelligence to the postal service.

Major

Expeditionary Corps
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Basics
Full Name: SCG Expeditionary Corps
Short Name: EC
Formed: ~120
Style: Civilian Uniformed Service
Recruitment
Join Requirements: Any SolGov Citizen
Minimum Training: 6 months
Officer Training: University degree + 6 months
Operations
Function:
  • Explore inside and outside SolGov territory
  • Research and gather info on planets and species
  • Work with other orgs as needed


Fleet
FleetLogo.png
Basics
Full Name: SCG Fleet
Short Name: Fleet
Formed: ~120
Style: Military
Recruitment
Join Requirements: Human or Shackled SolGov Citizens
Minimum Training: 10 weeks
Officer Training: University degree + 30 week academy
Training Style: Bootcamp style
Operations
Function:
  • Defend SolGov from external agencies
  • Run and maintain gates
  • Assist OCIE with law enforcement


Army
ArmyLogo.png
Basics
Full Name: SCG Army
Short Name: Army
Formed: ~120
Style: Military
Recruitment
Join Requirements: Natural Born or Shackled SolGov Citizens
Minimum Training: 10 weeks
Officer Training: University degree + 30 week academy
Training Style: Bootcamp style
Operations
Function:
  • Follow up on successful OAK missions
  • Provide ground assistance as needed


Office of Civil Investigation and Enforcement
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Basics
Full Name: Office of Civil Investigation and Enforcement
Short Name: OCIE
Formed: ~2440
Style: Uniformed Civilian Law Enforcement Agency
Recruitment
Join Requirements: Any SolGov Citizen
Minimum Training: 8 Months
Training Style: Police Academy
Operations
Function:
  • Civilian law enforcement operations within Sol territories
  • Investigation of violations of SCG law and disruption of organized crime
  • Securing ports of entry
  • Supplement manpower to the Home Guard as needed


Minor

Economic

Solar Bank

The Solar Bank provides several essential banking services to SolGov and its member states. Not only does it provide insured banking to SolGov citizens, and humans without any citizenship, it provides loans to struggling states and organisations for humanitarian purposes. Most importantly, it works with the Bureau of Finance to regulate the Thaler and its value.

The Thaler (T, code THL) is the official currency recognised by the Sol Gov. It is the most common currency used in Sol Central-space and its territories, and it is the most popular currency for international or interplanetary transactions. The Thaler is the most dominant currency used by the Free Trade Union, although the organisation does not restrict the use of alternate currencies in its jurisdiction.

The value of the Thaler is defined by a Sol Central document published by the organisation's economics committee and approved by a joint vote in both the Solar and Colonial assemblies.

Interstellar Postal Service

While they may seem at times antiquated, the public courier services provided by the IPS are essential. Even with private options available, many still send packages and sensitive communication via the ships of the IPS.

Gateway Administration

One of the most understated, but vital parts of SolGov, the Gateway Administration manages the construction and operation of all Gateways in SolGov territory. While several contracting companies do most of the hard labor, the GA ensures all gateways are built to the exacting standards required, and then keeps them running. Thus, the Gateway Administration is one of the largest government employers within the SCG as the numerous Gateways require around the clock staffing, with the largest gateway hubs requiring many thousands of employees to constantly manage, maintain and secure.

Customs and Trade Bureau

Agents of the Customs and Trade Bureau run customs checks at most gateways, and are typically involved in raids on smuggling operations and the like. However they also do the more mundane tasks of shipping, like inspecting and labelling interstellar freight.

Law and Defence

Office of Interstellar Intelligence

Originally the only intelligence gathering force in SolGov, the OII is the external intelligence service of Sol Central Government. Though it primarily uses conventional intelligence gathering techniques, the OII also monitors communications outside of SolGov's borders. Providing intelligence for all parts of the government, the OII is one of the better funded sections of SolGov. Though it doesn't have any law enforcement capabilities or duties, the OII is capable of direct action through its Special Activities Office, though only when authorised to do so by the Secretary-General.

Emergency Management Bureau

Originally under the Committee for Sapientarian Development, the Emergency Management Bureau handles the internal disasters of SolGov. While the Aid Agency handles the crises of member states, the EMB works with the Rescue Service to handle spacecraft accidents, habitat damage, and other day to day emergencies in SolGov territory.

Defence Intelligence Agency

While in the past both member states agencies, the Fleet, OCIE and other services have handled intelligence gathering within SolGov, the SCG rapidly found itself in need of a permanent agency for handling matters of internal security. As a result, the Defence Committee formed the Defence Intelligence Agency, tasked with domestic security and intelligence gathering. Now fielding offices in most SolGov member states, the DIA has rapidly grown in power and influence. Sweeping legislation has allowed the DIA significant legal authorities in matters of "Internal Security," including the ability to monitor communications and travel. While protests are now commonplace, it's unlikely SolGov will curtail the powers of the DIA any time soon.

Home Guard

Nominally a task force operating under the Committee for Solar Security, the Home Guard is a joint-organisation task force formed from multiple elements across the SCG that are brought together with the task of rooting out and investigating organised, serious, unusual and difficult crime that is generally outside the scope of regular or local law enforcement officers or beyond their abilities or resources to handle effectively. To this end the Home Guard operates across much of Sol, and a single part of the task force can have many different Law Enforcement officers or other specialists working together, from Fleet Security Forces and OCIE agents to local, system or planetary law enforcement officers with some only being detached to the Home Guard for the duration of a single case or incident. A lesser known force than many more public ones the Home Guard has an established reputation for dealing with criminality, though not one without some controversy.

Sapientarian

Interstellar Health Service

The IHS is responsible for providing free and comprehensive medical care to all Sapients in SolGov space. Typically based in Gateway Toruses, SolGov installations, and in the capitals of member states. Services include complete surgical suites, prosthetic care, sleeve rejection therapy, reproductive health services, and non-human anatomy experts.

Bureau of Citizenship

Currently engaged in a heavy debate about allowing non-human sapients citizenship, the Bureau of Citizenship manages passports and citizenship in the complicated web of loyalties and allegiances present in SolGov.

Diplomatic

Intellectual Exchange Program

A more recent addition to the Committee, the Intellectual Exchange Program oversees the transfer of technology to and from SolGov and its allies. While corporations have typically been responsible for sharing information with new species, at a price, SolGov has agreed to share some technologies with the Unathi for humanitarian reasons.

Ambassadorial Service

Tasked with providing SolGov ambassadors to all member states and other entities wishing diplomatic contact, the Ambassadorial Service is a common first step for the children of the wealthy and successful seeking political office.