Guide to Food
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|Baystation 12 |
|Guide for New Players|
|Engineering & Construction|
- 1 Fullness and Starvation
- 2 General cooking tips
- 3 Vending Machines
- 4 The Equipment
- 5 Recipes
- 6 Molecular Gastronomy
- 7 Serving space carp
Fullness and Starvation
The effects of fullness and hunger are equally bad, so it is best to stay at a happy medium. Keep in mind how much you've eaten and how long it has been since you last ate, and you will be fine. Go with the rule that, If you have a hard time getting it down, don't eat any more. Note, that nutrition is typically slow-release, so even if you don't see the indicator change immediately after eating, it probably will do so soon.
As a chef, it is easy for you to create a little snack which is surprisingly filling, by injecting for example more nutriment into it. Several reagents will increase your fullness:
- Very filling: Corn oil, Nutriment (found in most foods), Animal Protein (found in meat), and Egg Yolk.
- Somewhat filling: Ketchup, coco powder, Hot Ramen, Hell Ramen, Sugar.
- Minor increase: Soy Sauce, Hot Coco, Potato Juice, Bilk, Sprinkles, Dry Ramen, Flour, Rice, Cherry Jelly, Doctor's Delight, Beer, Thirteen Loko, Mead, Banana Mama.
If you drop to dark red, you will start to move very slowly. You are starving, this is not good! The effects will last until you eat some food, so head to the chef for a burger or grab some junk food from the nearest machine.
Some things will decrease your hunger faster:
- Being cold (by exposure to cold environments or because you were in a cryo tube)
- Recovering from blood loss
- Taking Lipozine
- Some viruses
General cooking tips
- Grinding and blending might leave some undesirable leftovers in the mix. You can use the CondiMaster 3000 to separate these into new bottles. Unneeded reagents can be discarded either by leaving them in the CondiMaster's buffer, or by pouring the beaker into a sink.
- Milk, Soy Milk, Berry Juice, Soy Sauce, Hot Sauce, Cold Sauce, and Sugar are all measured in reagent units rather than by number of containers. They can be poured directly into the microwave.
- Sliceable foods (cakes, pizzas...) can be divided into smaller portions by slicing them. Their reagents are divided equally into the slices. The slices noted here are the maximum number of slices, which you can get by using a precise cutting tool like a kitchen knife, cleaver, or scalpel; crude cutting tools, like axes, shovels, and saws will result in fewer slices. Engineers, please stop using wirecutters to slice your pizza, even though it works.
- Most machines in the kitchen are essentially devices that you put a food item into, wait awhile, and get a modified version of that item as a result - grilled, fried, etc. You can use a food item in each machine only once, preventing grilled grilled grilled grilled results. You can, however, make a candied box of grilled deep-fried baked diona nymph cereal sandwich.
- The oven only accepts single ingredients, but produces whatever you select beforehand while empty. For an example, selecting "cake" will give you carrot cake if you stick a carrot in, cacao cake for a cacao pod, etc. Careful with leaving food in the oven for too long as it will burn, covering your whole kitchen in smoke.
- You can make the following in the oven: Personal pizza, Bread, Small pie, Small cake, Hot pocket, Kebab, Waffles, Cookie, Donut.
- Candy machine works in the similar way as the oven.
- Products: Jawbreaker, Candy bar, Sucker, Jelly.
- Condiments are reagents can be added to food, possibly increasing their nutrition value or adding some fun extras. A chef can create condiments by grinding up things that contain them and isolating them in the CondiMaster. Condiments let you put ketchup on your fries, salt in your soup, Dylovene on your fish fingers, or psilocybin on your ghost burger - the possibilities are endless. Foods hold a maximum of fifty units of reagents.
- Some poisonous foods can be prepared safely if Dylovene is added to the finished product, or if the poisonous reagent is neutralized somehow. Experienced chefs only!
Experimental cookery is, unfortunately, not rewarded on board the Torch. Failing to follow a recipe properly will just produce a burned mess, which is extremely unhealthy and will clog the machine used to produce it until space cleaner is applied. A Cook with their eye on success will stick to the recipes provided in the Guide to Food.
Various dishes, such as cheese wheels and cakes, can be cut into handy slices using your kitchen knife. Do be aware, however, that carrying said knife out of the kitchen tends to result in panic from the close-minded folk who cannot understand culinary genius.
Hydroponics, located just beside the kitchen, exists to produce produce for use in your various dishes. While a great variety of fruits and vegetables can be grown here, the most vital for most dishes are wheat, tomatoes, and potatoes. Growing these is an intelligent start to a good lunch. The department can also produce wheat and milk using spare biomass from unneeded plant matter, which is quite handy upon occasion. See the Guide to Hydroponics for more information.
The meat hooks located in the freezer are suitable for hanging up any hapless monkeys that happen to wander by, at which point they can be easily carved up for usable steaks. In case the crew objects to eating monkey meat, however, the Cook can order a variety of other sources of protein from Supply.
Chickens - ordering some to keep in the pasture
as part of your private petting zoo is a good step to take if you know you'll be needing more eggs than the ones you start with. Feed them with wheat to get them to lay eggs. Unattended eggs may hatch into even more File:Chick.png chickens, so beware. Chickens can also be put into the meat grinder to make chicken meat.
Space carp - these cannot be ordered from Supply, but will sometimes turn up on their own. If you can convince Security to bring you the carcass after it has been killed, the meat can be used in a variety of exotic recipes - just keep in mind that it is naturally toxic, and you will need to inject it with dylovene in order to keep from poisoning your customers.
All food contains the universal ingredient called "Nutriment". This is what nourishes you and heals your injuries when you eat. Although food might not heal you as quickly as the doctor can, and won't heal the more unusual types of damage, it can often heal for more over time.
You can blend anything that comes from botany, and pretty much all food. Nutriment can be added to your dishes to make them more filling. Some plants contain other liquids that can be used as condiments or as ingredients in food.
When there's no chef, or the chef is serving unidentifiable, possibly toxic glop, most people resort to one of two things: grazing on produce or the vending machines.
Food from vending machine requires no chef or machinery, but on the other hand, it's generally not as filling or interesting.
|Icon||Item||Price||Reagents & Notes|
|Terran Caviar||-||6 Nutriment|
|Calamari Crisps||-||2 Nutriment, 4 Animal Protein|
|Salo||-||2 Nutriment, 8 Animal Protein|
|Vobla||-||2 Nutriment, 4 Animal Protein|
|Icon||Item||Price||Reagents & Notes|
Aside from the basics of the job - apron, rolling pin, knives, salt and pepper, nifty hat, and so forth - the Cook has a variety of tools and resources at their disposal to produce the most extravagant meals possible.
The last of the machines available is the meat grinder, found in the cold room. It can be used to grind up living or dead animals, turning them into a horrible bloody mess and, as an added bonus, producing some sizable chunks of meat which you can then use in your cooking. Do note, however, that the meat grinder does not (normally) accept humans, and grinding up Warrant Officer Punitelli for steaks is likely to plunge the station into civil war.
Poisonous reagents are marked in red text. Note that many ingredients are poisonous for the Skrell species. If you're cooking for one, be especially careful. Reagents which have other, non-deadly effects--like intoxication, sleepiness, or the effects of hot or cold sauce—are marked in blue text.
Cakes and Sweets
Burgers & Sandwiches
|Icon||Food||How to Obtain||Contains||Skrell-Safe?|
|Big Bite Burger||Microwave 1 Burger, 2 Meat, 1 Egg||40 Animal Protein, 4 Nutriment, 3 Egg Yolk||N|
|Brain Burger||Microwave 1 Bun, 1 Brain||7 Animal Protein, 6 Alkysine, 5 Blood*||N|
|Burger||Microwave 1 Meat and 1 Bun.||3 Nutriment, 13 Animal Protein||N|
|Donk Pocket||Allow a Warm Donk Pocket to cool.||2 Nutriment, 2 or 6 Animal Protein||N|
|Fillet -o- Carp Sandwich||Microwave 1 Bun, 1 Carp Fillet||10 Animal Protein, 6 Carpotoxin||N|
|Ghost Burger||Microwave 1 Bun, 1 Ectoplasm||2 Nutriment, 1 Animal Protein||N|
|Grilled Cheese Sandwich||Microwave 2 Bread Slices, 1 Cheese Wedge||3 Nutriment, 8.4 Animal Protein, 1.2 Egg Yolk||N|
|Hotdog||Microwave 1 Sausage with 1 Bun||19 Animal Protein||N|
|Jelly Burger||Microwave 1 Bun, 5 units of Cherry Jelly/Slime Jelly||5 Nutriment, 5 Slime Jelly or Cherry Jelly, 1 Animal Protein||N|
|Jelly Sandwich||Microwave 2 Bread slices, 5 units of Cherry Jelly/Slime Jelly||2 Nutriment, 5 Cherry Jelly or 5 Slime Jelly, .4 Animal Protein, 1.6 Egg Yolk||N|
|Jellied Toast||Microwave 1 Bread Slice, 5 units of Cherry Jelly/Slime Jelly||1 Nutriment, 0.2 Animal Protein, 0.6 Egg Yolk, 5 Cherry Jelly or Slime Jelly.||N|
|Roburger||Microwave 1 Bun, 1 Robot Head||2 Nutriment, 1 Animal Protein, 5% probability of 2 units of Nanites||N|
|Sandwich||Microwave 2 Bread Slices, 1 Meat Steak, 1 Cheese Wedge||3 Nutriment, 20.4 Animal Protein, 1.2 Egg Yolk, 1 Salt, 1 Pepper||N|
|Spell Burger||Microwave 1 Burger, 1 Wizard Hat||6 Nutriment, 3 or 13 Animal Protein||N|
|Super Bite Burger||Microwave 1 Big Bite Burger, 1 Dough, 1 Meat, 1 Tomato, 1 Boiled Egg, 1 Cheese Wedge, 5 units of Salt, 5 units of Pepper||25 Nutriment, 25 Animal Protein||N|
|Toasted Sandwich||Microwave 1 Sandwich||3 Nutriment, 23.4 Animal Protein, 1.2 Egg Yolk, 1 Salt, 1 Pepper, 2 Carbon||N|
|Tofu Burger||Microwave 1 Bun, 1 Tofu||6 Nutriment, 1 Animal Protein||N|
|Xenoburger||Microwave 1 Bun, 1 Xeno-meat||15 Animal Protein, 6 Polytrinic Acid||N|
|Warm Donk Pocket||Microwave 1 Dough slice, 1 Meatball (raw or cooked)||2 Nutriment, 6 Animal Protein, 5 Tricordrazine||N|
|Warm Donk Pocket||Microwave 1 Donk Pocket||2 Nutriment, 2 Animal Protein, 5 Tricordrazine||N|
Meat & Seafood Dishes
|Icon||Food||How to Obtain||Contains||Skrell-Safe?|
|Burned Mess||Created when you try to microwave an invalid recipe. It may also break or dirty the microwave.||1+ Toxin, 3+ Carbon||Y|
Reagents and Condiments
You get these mostly from grinding, blending or mixing.
To mix reagents, put them in the same container. You should hear a bubbling sound if it's successful.
Grinding foods reduces them to their component parts.
Not only can you add/remove some particular tastes in any dish, you can also add secondary effects to it. From injecting a Plump Pie as full as it can get with Tricordrazine, to create a super-healing dessert, to Psilocybin laced burger or an egg filled with capsacin. Go ahead and imagine a chef with a bandolier full of weaponized eggs.
Some reagents in the finished products are poisonous. If you're a Traitor, that may be the point, but if you're a professional, you may want to serve these items safely. This is where a little chemistry can help neutralize or remove the dangerous reagents from your food. When using Dylovene, it's okay to use more than you strictly need, as there is no danger of overdose. Other chemicals you might use to neutralize poison aren't so forgiving, and some are poisonous themselves.
Any given piece of food can contain only 50 units of reagents.
|Reagent||How to Neutralize|
|Animal Protein; Egg Yolk||Harmless to most people, animal protein, including egg yolk, is unsafe for Skrell. A one-to-one ratio of Dylovene to animal protein will make it safe for Skrell to eat.|
|Blood||Blood is not necessarily poisonous. It is always the same type as the person it was taken from, and if the type is incompatible with the recipient, it will cause a rejection reaction.
O-negative blood is always safe. Add one unit of Dylovene for every four units of blood. Alcoholic drinks made with blood, of any type, are safe; just be sure there is no blood left over after the reaction. Blood can also be neutralized with Clonexadone (1 unit Clonexadone to 5 units Blood), or by adding drink ingredients to create a blood-based drink.
|Carpotoxin||Anything made with carp meat will have carpotoxin in it. Since it metabolizes very slowly, using Dylovene in the food is ineffective. Carpotoxin reacts with copper and cryptobiolin to form rezadone, but overdose of it starts at 15 units and most carp foods have 6 units of it, guaranteeing overdose. Look below for the guide on how to serve carp safely.|
|Amatoxin||Found in mushrooms. Add 1 unit Dylovene per 2 units Amatoxin.|
|Toxin||Add 1 unit Dylovene per 2 units Toxin.|
|Slime Jelly||Will poison your customers no matter how much Dylovene you add. Adding Dylovene (around 30 units or so) will keep them from dying of the poisoning before they can get to Medical, but if you're not a traitor, do you want to serve them such a painful dish? (No, don't answer that. We know customers can be annoying; that's still no excuse to poison them.)|
|Radium||Found in roast diona and will cause radiation poisoning. Add 1 unit of Dylovene per unit of Radium; reacts to form Hyronalin.|
|Sulphuric Acid||Dylovene won't cut it for sulphuric acid, which will burn as well as poison anyone unlucky enough to ingest it. Instead, neutralize each 1 unit of Sulphuric acid with either 3 units of Corn Oil (creates glycerol), 4 units of Soy Milk (creates soy sauce), or 5 units of wine (creates Acid Spit, an alcoholic cocktail).|
|Polytrinic Acid||You're serious about serving that xeno meat, huh? Well, don't serve it plain; polytrinic acid will poison, burn, and generally kill your customers in a rather nasty manner. Like with sulphuric acid, dylovene isn't enough, but unlike sulphuric acid, it's not easy to neutralize. Polytrinic acid will react with foaming agent and either iron or aluminum to create metal foam, and 10 units of polytrinic acid and 20 units of plasticide will create plastic. When working out how to do this, remember that plasticide is poisonous and metal foam can be chipped through with a kitchen knife.|
|Alcohol||An equal amount of Ethylredoxrazine reacts with Alcohol (including alcoholic drinks) to make water.|
|Synaptizine||Synaptizine is poisonous, but the bigger problem is that it hangs around in the system for a long time. For every unit of synaptizine, you need 30 units of Dylovene.|
|Phoron||Really, now? You could neutralize phoron by adding 2 rum and 1 vermouth per unit, but eating phoron is still a bit of a waste.|
Serving space carp
Are you a chef coming from planet full of oceans, craving to serve a proper fish for the dinner? Welcome to Exodus, we have plenty of space fish right outside the window most of the time, you just need to ask security nicely to bring you one when they are finished with them.
If you want to cook exotic food for the crew, but don't want kill everyone with toxins, follow these steps:
- Pick one of the many Xeno/Carp recipes found in the list above.
- Go to hydroponics and grab a syringe from a vendor machine (the same where you get botanist satchel).
- Take your dish and draw ALL of its contents into the syringe.
- Empty the syringe into beaker and place the beaker on your chemical heater.
- Set the heater to 100C and turn it on.
- Once it bubbles, turn off the heater.
- Remove the beaker and transfer the contents back into the syringe.
- Inject your dish with the syringe.
- Serve the exotic dinner and wait for security to arrest you for poisoning crew.
- Listen to security apologize because the food was never poisoned.