Guide for New Players

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The Guide for New Players is a guide intended for brand new players of Spacestation 13. If you have already played Spacestation 13, this guide is most likely not for you. This guide will cover the most basic concepts of the game to get you started using the BYOND engine and the games UI. It will also cover character creation and basic roleplaying.

Before you begin

Space Station 13 is a multiplayer roleplaying game developed using the BYOND engine. In Space Station 13 (from here on to be referred to as SS13 or BS12, short for "Baystation 12," our specific variant), players take the role of workers on a space station. There are many different jobs available, and each player chooses and plays a role in the space station. On our server, Baystation 12, we are a dedicated roleplaying community where you can play a variety of roles aboard the SEV Torch, ranging from members of the esteemed Expeditionary Corps of Sol Gov, a Boot straight out of training from the Fleet or the Marines, a researcher from the NanoTrasen Corporation, a contractor working for your own gains, or a civilian who hopped along for the ride. The frontier is a dangerous place, however, and all sorts of horrible things can happen to you. Spies, saboteurs, hostile aliens, dangerous computer programs, and people with seemingly supernatural abilities. Accidents happen, and it's a very thin barrier that holds the uncaring, airless space at bay.

Rules

The rules for BS12 should be read before beginning the game. It is important that you read through the rules thoroughly before starting the game. As long as you remember that this is a roleplay server, you should be fine.

Joining the server

To join the server, you must first download the BYOND cilent. Once you have created an account and have installed BYOND, you can:

  • Connect to the server by clicking the "PLAY" button on the main website or
  • By adding the address (CTRL + O while on the BYOND client) byond://baystation12.net:8000 to your cilent to login manually.

This will automatically enter the game and present you with a "WELCOME" menu.

Character setup

Character Creation Screen UI
An example of the character setup screen.

Before you can begin playing, you must setup your character. Setting up your character is important and will your own mark in the world.

It is always suggested to observe a round before attempting to play. This will allow you to get a hold of whats expected of you when you get on the ship.

Gameplay

Interface

The user interface (UI) allows you to interact with items in your inventory, change how you interact with items and other players, and to quickly gauge your character's status. You can use this to change certain options or retrieve information quickly. It is also where you manage your inventory.

Tabs

There are a number of tabs available to you, they are visible on the top right side of the screen, just above the chat box. The majority of these are self-explanitory.

  • The Status tab tells you of the ships time, date.
  • The Preferences tab lets you switch any personal preferences in regards to sound, chats indicators.
  • The Admin tab is for contacting an administrator or moderator in the event you need help.
  • The IC and OOC tab allow you to preform actions in character and out of character respectively.

There are many more tabs, but it depends on your role or objects you have in your hand.

Moving and interaction

You can interact with the environment in a variety of different ways. Almost every object within Baystation 12 is interactable. You can use the arrow-keys to move around - almost every other action is preformed by clicking.

Roleplaying

First and most importantly Baystation 12 is considered a roleplay server. You should remain in character as much as possible and only use the OOC or LOOC channels if you need to speak to someone else in a manner that doesn't fit your character or the game. That being said there are very few limitations on how you should act in-character so long as you are not breaking any of the Server Rules.

Further reading